![]() ![]() So this is us officially stating that we’re shutting down the Beta. The initial idea in the first place was to have a few people mess with what we had at the time to help us identify bugs more quickly than we could on our own, and to that extent we deeply appreciate the help from our handful of testers because we definitely were able to do a ton of fixes. The actual Beta testing period itself is long past as far as being useful to the development of the level editor itself. We still get a lot of requests and questions about it, and wanted to get everyone on the same page. Hey everyone! We wanted to take the time to make an official post updating everyone about what’s going on with the Level Editor Beta. This is the message we send in our discord yesterday : In this zen-like atmosphere, we forget that there are only a few colors in the entire game.Originally posted by S.A.M.S:and is the editor now available? No it's not. With this coordination of light and movement to the rhythm of the song, the ensemble is very artistic. ![]() It is the same thing for saw blades, explosions and so forth.Įverything feels connected and vibrant, it feels very…alive. For example, you might see drops of rain when the song has a sound effect similar to this. Consequently, the sound and level design for obstacles are integral to the notes/sounds and tempo of the song. It shouldn’t be a surprise that music is an integral part of the experience in a game called Just Shapes and Beats.Įach level in both single and multiplayer modes is based on a song from a list of more than 30 items featuring artists from the chip tunes/EDM genre. With this variety in game modes, there is a lot of value and replay-ability. Levels are put in a super easy mode, the music is non-stop and the winner is based on the score each player achieves. ![]() The rule: having fun while staying alive with friends. There is also another option called party mode. Players can choose between a random selection of 3 songs from the entire soundtrack, and the one with the most vote wins. The very pleasant surprise in this mode is that you don’t have to unlock any songs to play it. The main competitive multiplayer mode is called challenge. It allows you to play online or couch coop up to 4 players. Naturally, in order to unlock all songs, you must complete the story mode and play the challenge mode. In this mode, you select a playlist of songs that you have unlocked, selecting the level of difficulty (casual or normal). There are a number of modes that are available in both single and multiplayer locally. This will give you a better level of control than playing with a Joy-Con, as the timing felt a little off sometimes. I highly recommend playing with a Pro controller due to its analog stick. ![]() I played the game on the Nintendo Switch. The best way to describe Just Shapes and Beats is a bullet-hell non-shooter game. Level design isn’t the most complicated I have seen however, certain levels demand incredibly precise movements to succeed. The invincible boost is something you learn to use quickly, because some of the level design is meant to use it. You have 3 weapons: 1) A boost button which allows you to travel a very short distance while being indestructible 2) Your sense of rhythm 3) Your reflexes. During these levels, you have checkpoints that you can reach to avoid restarting at the beginning. Some levels are stationary in a single screen and require you to complete the entire song without dying. As a little blue geometric figure (a blue square in the story mode, in multiplayer, you play as 4 different shapes) you have to avoid all of the obstacles thrown at you. The gameplay is really simple-to-understand but hard-to-master. It made me smile many times, which is the only thing I was hoping from an artistic musical game. There are over 20 “levels” (music tracks) in the single-player mode. Your objective is to embark on a journey to save your blue square friend that is being affected by this corruption. While there are many game modes available, the single-player experience, includes a simple yet effective storyline where we see a blue happy world being corrupted by an evil pink monster. Now that we have it, here is my review of the final product. After demoing the game there, I knew I had to get my hands on it when it released, because it was a LOT of fun. Their presentation was definitely something that attracted me, especially when I heard the theme song from the movie Mortal Kombat. When I first saw this game, at Montreal ComicCon in 2017, Berzerk Studio’s booth had loud music with resounding bass, and a large screen with 4-player coop. Available on: Nintendo Switch, PC ( Steam)Ī review copy of the game was provided to Real Game Media, courtesy of PopAgenda ![]()
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